Player Start Point
The Player Start Point component is used to indicate a position in a level from where the game should start playing.
The component references a prefab which represents the player object. This prefab must be built such that it handles input (TODO) and implements the desired player movement and interactions.
When the game is run either using Play-the-Game mode or stand-alone, it will execute its game state. The default game state implementation will look for a player start component and instantiate the referenced prefab. This is most useful for games where a specific object represents the player. For games that do not have a player presence, such as RTS games, the custom game state should ignore this type of component and instead implement the player interaction logic itself.
When a scene contains a player start point component, you can use the Play From Here feature.