PhysX Revolute Joint Component

The PhysX revolute joint component is a joint that links two actors such that they can only rotate around one axis relative to each other.

How far the joined objects can rotate can be limited, either with a hard limit that prevents the actor from rotating farther, or with a soft limit, which pulls the actor back with a spring.

The revolute joint can also be powered with a drive, meaning it will rotate on its own with a maximum force.

Component Properties

See Also