Jolt Slider Constraint Component
The Jolt slider constraint component is a constraint that links two actors such that they can only slide along one axis relative to each other.
Optionally, how for the joined actors can slide can be limited.
LimitMode: Specifies whether the distance of sliding is limited.
NoLimit: The actors can slide unlimited far. Since they will still collide with other objects, there may be no need to limit the slide distance through the joint.
HardLimit: When the actors reach the end of the joint range, they will be stopped.
UpperLimit: How far the actor can deviate from the start position in either direction.
Friction: How easy it is to slide along the constraint. Higher values make the joint stiffer.
DriveMode: Specifies whether the constraint will apply a force to push the actors.
NoDrive: The slider will not push the actors.
ReachVelocity: The constraint will try to push at a speed of
ReachPosition: The constraint will try to push towards the relative position
DriveStrength: The maximum force the constraint can apply to try to reach its target.