Compute Shader Histogram Sample
The ComputeShaderHistogram Sample shows how to write a simple compute shader, which takes an input image and generates a color histogram.
Prerequisites
Note: The sample is only available when the solution is built with EZ_BUILD_SAMPLES activated in CMake.
Code
The code shows how to use the EZ rendering API to set up buffers and textures, load shaders, etc. It also demonstrates how one can watch a directory for file changes and reload resources on the fly, to iterate on shaders.