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Spatial Anchor Component

Many AR scenarios require virtual objects to be anchored in the real world. The simplest way to achieve this is to add an ezSpatialAnchorComponent to the game object in question.

This component does not have any properties. Persistance of anchors across sessions is not yet supported.

Once the component is added, it will use ezXRSpatialAnchorsInterface to stabilize the object's transform in the real world.

See Also