Table of Contents

Visual Script: Component and Property Nodes

Component

Component nodes provide access to functionality shared by all components. These are essential nodes for interacting with the component system and navigating the object hierarchy.

Common component operations:

  • GetOwner: Returns the component's owner game object
  • GetWorld: Returns the world that the component belongs to

Additionally, each component type has its own specialized nodes available in the sub-menus, providing access to component-specific functionality. Use these together with property nodes to read and modify component state.

See Also