Visual Script: Property Nodes
Property
Property nodes allow you to read and write the properties of components at runtime. This enables dynamic configuration and manipulation of component behavior from within visual scripts.
Use property nodes to:
- Read property values - Get the current value of any component property to use in your script logic
- Write property values - Dynamically modify component properties to change behavior or state
- Configure components - Set up components programmatically based on game state or conditions
Property nodes work with any exposed component property, allowing visual scripts to interact with all component types in the engine, from transform properties to custom gameplay parameters.