Getting Started
If you are completely new to ezEngine and only want to take a quick look, download the latest prebuilt binaries.
However, releases are done only infrequently, and once you want to properly work with the engine, you are expected to build it yourself from the latest dev branch.
Building
For build instructions, see Building ezEngine.
Samples
As a next step, have a look at the samples. The Monster Attack Sample showcases most of the game functionality. The PacMan Sample is a good introduction to make a simple game, because it is accompanied by a video, walking you through the basic steps.
The Store Sample showcases how a game could look with decent assets.
You can also create your own project and use the Basic FPS Project Template to have a running shooter game within seconds.
Finally, the Testing Chambers project contains various scenes showcasing different functionality. Don't be surprised by how crappy they look, it's all programmer's art.
Videos
The ezEngine YouTube channel demonstrates various aspects of the engine. Since the engine is constantly being improved, some vidoes are somewhat outdated, but still contain valuable information.
The videos page has a selection of videos that might be interesting to start with.
Importing Assets
Once you want to bring your own assets into the engine, check out how to import assets.
Frequently Asked Questions
See the Frequently Asked Questions page.
Contributing
We are always happy for contributions! See this page for different ways how you can contribute.
Contact
Contact us if you have questions, feedback, found a bug, or simply want to show what you've been able to do with EZ.
Have Fun!
We make ezEngine, because we love games. We hope you'll enjoy using it. Whatever you make with it, let us know about it!